
Unrewarding Gameplay – They cite how the game forces progression to come to a “screeching halt” in the lategame, and how it implements hidden caps meant to slow advancement and encourage multi-day “engagement.”Ĥ. Disengagement and Community Response – They “can’t believe this is the state of the game after two years of testing and feedback” and are just as depressed about it as the rest of the community.ģ. Economic Structure – In which they lament the lengths to which the game is pay-to-win and employs gambling mechanics with crests and gems.Ģ. Even if the rhetoric is a bit extreme, Adham believes it comes from passion: "they love what they love and want what they want." While the announcement of multiple games being in development was intended to stay the rising flames and give fans a taste of what they want, many are likely still wondering about Diablo IV, which may cast a shadow over Immortal until something more solid is announced.ĭiablo Immortal is planned to release exclusively on Android and iOS devices.1.

"It's all about game quality," Adham stated.ĭespite this unexpected backlash, Adham hopes that Blizzard can correct the course with its fans. Since Blizzcon, Blizzard revealed that multiple Diablo games are in development, with one presumably being Diablo IV, but Blizzard doesn't want to officially announce anything until its ready. In a recent interview, Blizzard co-founder Allen Adham admitted it was expecting some backlash but not to this severity, with Adham acknowledging that "we know our audience here is passionately PC- and console-focused." He also went on to say "we knew our audience here desperately wants to see and hear about one thing in particular."
